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Monday, October 4, 2010

Week 7-Gamer Concentration


Craft:
The craft of these artworks includes using photoshop. For the first image, I used the magnetic lasso and the eraser tools to cut out the individual images. The backgrounds use filters (extrude) and variations of color, saturation(it's very saturated), and hue. The floating balls I desaturated and then added a monochrome color scale to, then changed the saturation. 3 of the orbs have a dissolve filtered background shadow which i made by just copying the image and placing the filtered image behind it.  I copied and pasted the image of the gamer and her glow from the second image.(see below for description)

For the second Image, On the gamer to make her very vivid I simply toyed with the adjustments saturation, hue, and her vibrance. To get the glow behind the gamer, I made a copy of her and then added a glow effect to it, and then changed the opacity of the image. The background has the render effect here as well, but the background was desaturated and then color changed. The orbs were copy pasted from an earlier image where the lasso tool and eraser tool was used to cut the single image of a ball lantern out and then copied and pasted using the transform tool to make them different sizes. then once in this image, they were desaturated before I picked different colors to change them each to. They also have 3 with the dissolve effect background.

The third image is most like the original because it is least saturated and has more of the original color. The orbs, though originally were a yellowish color, have been enhanced which smoothes out the edges with it's intensity. I used the above aforementioned lasso and eraser tools to put the gamer, her glow and the orbs there. I did slightly desaturate the background and adjusted the light levels to make sure that the gamer and the orbs pop more than the colors on the ground. The original filter on the gamer I don't remember but I believe it was a strokes filter. The other elements have already been discussed above.

Concept: My concept is now Gamer Concentration.
The person is trying to avoid glowing orbs. She clearly is focused on achieving her task! The orbs are floating and Rhonda is rapidly being moved toward them. It's most comparable to a game of snake, you have to redirect her position to keep her alive in the game. I think that it looks like something I would want to go over and pick up controls for. 

Composition: The ground is supposed to feel like it is moving Rhonda forward, and she is being forced into the orbs. The photo that stands alone below, an extra edit that I compiled this week, combines the qualities that work best from the other three photos. It is probably the most balanced. She most looks like she is in a virtual reality. 


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