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Monday, September 27, 2010

Week 6- Variations


Craft: The assignment was to use value, hue, and saturation. The top left image is hue, the top right is value, and the bottom left is saturation. For hue, I changed the background to a single color after desaturating it, and made the orbs multi-colored. Rhonda has been played with over all three color changing variations and is now multi-colored too. for value, I chose a single color scheme, and made the background completely desaturated. I increased light measures on the orbs and Rhonda to give them more of a glow. The positions of the balls have remained the same throughout because I have changed it many times during the project, and this is the position that I felt gave it the most balance. The guitar hero body has been manipulated to a point where it no longer screams "Guitar Hero" to someone who is unfamiliar with the origins of this project. This is also true with the orbs, which started out as paper lanterns but now look like glowy balls. 

Concept: My concept is now Gamer. The person is trying to avoid glowing orbs. She clearly is focused on achieving her task! The orbs are floating and Rhonda is rapidly being moved toward them. It's most comparable to a game of snake, you have to redirect her position to keep her alive in the game. I think that it looks like something I would want to go over and pick up controls for. 

Composition: The ground is supposed to feel like it is moving Rhonda forward, and she is being forced into the orbs. The photo that stands alone below, an extra edit that I compiled this week, combines the qualities that work best from the other three photos. It is probably the most balanced. I guess I'll tell you about what was unbalanced. In the top left pic, the multiple orb colors are really cool, but it takes the attention too much away from Rhonda, who is the subject in this game. The top right pic makes the moving ground too unimportant without color. and the bottom left pic, though the balls look cool are too messy for their purpose and Rhonda looks less like she is in a virtual reality. 

 

Monday, September 20, 2010

Week 5- update

 

Craft: I used the blur shape tool to take the balls out of focus, giving them a glowing feel and a less lantern-like look. I also cropped and stretched the background image, and changed the saturation. 

Concept: This image says "dodgeball" better than the last image because she is focused on maneuvering on this crazy game-level where the ground is moving her forward into these stationary glowy balls that are probably dangerous from her position. If she doesn't dodge, they will smack right into her. In a way the concept is about facing fears head-on, cause the game's only fun i you can get to the next level. 

Composition: the composition is pretty much the same, there is an even number of balls  and everything is spaced in a random but symmetrical kind of pose. There is good object balance on the page. I made the colors of the guitar a little brighter because I felt, going with a game theme, some of the best games have bright trippy colors.  

Tuesday, September 14, 2010

Week 4- Collage

"Dodgeball"

Craft: I used my own photos taken with my GE 12.2 MP camera, and photoshop. I used a few filters including extrude on the background, perspective on the balls, and on Rhonda. I also lightened Rhonda up with contrast and hue options, as well as brightening the balls which were originally a cream color. 

Concept: I wanted to capture the idea that the entire context of Rhonda's environment was in motion. She is focusing on getting herself to a destination as the ground and the air move against her. I titled it "Dodgeball" because it appears Rhonda is dodging the lantern balls as they fly at her. Her position infers that she is heading forward despite this force against her.

Composition: The balls are all in the same space, hence they are the same size, and they are coming toward Rhonda. The guitar hero body she's on is also moveing below her, She is at the top of the picture to show her dominance over the situation. 

Wednesday, September 8, 2010

week 3- Reshoot

Assignment: 5 photos of each; people, places, & things.
things
places
People
Craft: I used my camera with various settings including using flash and micro. I used a solid blanket as a backdrop for some of the photos, and bright lighting. 

Concept: I want to see these pictures combined to create at least one really cool collage by next week, and possibly as subjects that I could continue to focus on through the semester. 

Composition: I used the above things because they caught my attention, and my original focus started out as electronic things, which includes 3 of the 5 pictured. I chose to pose those people in those ways with the image of them all in the various places pictured in mind, especially the guitar hero image. Most of my places are objects with crevices that people could potentially pop out of. I have some great images in my head of where the people and things could go in each setting.